With a whopping 18 jobs to choose from in Final Fantasy XIV, each with their own incredibly complex play-style to master, it might sound a little ludicrous to ask for more jobs to be added to the game.
And yet, here we are. The Final Fantasy franchise has had the most unique class system in the JRPG scene for a while now. It would be an absolute shame to never see some of their most distinctive jobs make it into their most successful MMORPG yet, so here are four jobs we want to see in Final Fantasy XIV.
4 Geomancer
Geomancers first appeared in the franchise with Final Fantasy III, wielding powerful magic drawn from the land itself. This has proven to be an interesting and versatile mechanic over and over again in the job’s recurring appearances, with unique spells tied to the kind of terrain the Geomancer is standing on. Aerith Gainsborough of Final Fantasy VII was meant to be a Geomancer herself, before the concept of classes and jobs were scrapped from the game.
Considering the vast climates available in FFXIV’s world, Eorzea, it would be remiss not to incorporate this franchise regular. While its terrain-dependent performance may disqualify it from normal dungeon play, it’s an excellent candidate to be the next Limited Job (classes excluded from dungeon role formations and designed for creative solo play).
Now, the Geomancer is already sort of in the game already— some Geomancer NPCs appear in the Astrologian job’s questline as the practitioners of the in-lore equal and opposite discipline. Without spoiling anything, their backstory might require a few lore hijinks to make it available to the player— but it’s certainly not unfeasible.
3 Green Mage
Of the iconic color-coded mages of Final Fantasy fame, the Green Mage is the only one who hasn’t made it into FFXIV as of yet. Admittedly, this is pretty understandable: Green Magic was only introduced as of Final Fantasy XII, and the Green Mage only debuted as a formal job exclusive to Viera in Final Fantasy Tactics Advance 2.
Still, despite it having a relatively short history in the FF franchise (the next most recent color-coded mage being the Blue Mage debuted in FFV), there’s no denying it would be a perfect fit for FFXIV as of now. As a support class that’s pretty sturdy for a mage, its spells focus on standard buff/debuffs as well as some pretty unconventional ones and would be perfect addition to the limited selection of tank/healer jobs.
2 Onion Knight
Oh, the Onion Knight. How to describe the Onion Knight? Introduced in Final Fantasy III, the Onion Knight has been something of a gimmick/joke class: in all of its playable appearances, it is one of the weakest classes available with laughable stats. That is, until you reach level 99 (FFIII) or master every other job (Final Fantasy Tactics), at which point it will become the strongest available class, outstripping the other jobs in terms of damage output by miles, not to mention being able to equip any and every kind of equipment.
Given FFXIV’s combat and equipment infrastructure, we’re not sure how they’d be able to incorporate the Onion Knight. Waiting to reward the player until they reach level 80 is an extremely tall order, considering the amount of time it takes to master a job. Still, it’s not so ludicrous to hope they come up with some sort of solution. The Onion Knight is one of the most iconic jobs in the Final Fantasy franchise, so much so that FFXIV has already paid a small homage to it in the form of a set of equipment and a minion.
1 Heritor
Yes, we know the Heritor is a character-exclusive class that only appears in the one spinoff series sequel, Final Fantasy Tactics Advance 2. Hear us out: the Heritor should absolutely be one of Square Enix’s choices for the upcoming Limited Jobs.
Limited Jobs, introduced in patch 4.5, are a special kind of job that cannot be used to advance the main quest and are excluded from some dungeons. Capped at level 60, as opposed to 80, Limited Jobs are meant for creative solo play as opposed to high-level dungeon raiding. Currently, the only Limited Job available is the Blue Mage, and its absolutely bonkers list of learnable spells is probably why it’s not allowed in competitive spaces.
The Heritor is the perfect next choice because it relies on a mechanic of learning unique and powerful abilities through a specific kind of training as opposed to simple levelling, much like the Blue Mage. The one character it was available to in FFTA2, Adelle, was one of the Gifted: special individuals “gifted” with immortality, a unique personal ability, and the capacity to learn the abilities of other Gifted people. She did so by seeking out the weapons left behind by the Gifted, learning their abilities upon mastering the aforementioned weapon to expand her repertoire.
Not only does this lay the grounds for another unique, versatile class like the Blue Mage, it comes ready with a premise for its job questline. Just think about it: scouring Eorzea, unravelling the stories of your predecessors, and getting to try out multiple unique weapons? You can’t say that doesn’t sound like an incredibly good time.
Sadly, because it’s an exclusive class from a lesser-known spinoff game, there’s very little chance it’ll be included in Square Enix’s MMO baby as of now. Still, a gamer can dream.
Source: Final Fantasy Wiki
READ NEXT: What Class Should You Start With In Final Fantasy XIV?