Ray tracing is beginning to take off after an initial early adopter lull, and it stands to become the single-greatest graphical bump the video game world has received in years. Even the next generation of Xbox and PlayStation consoles will be getting support for the technology.
On the PC side, there are a number of games that have been announced with ray tracing support, including some that have been out for a rather long time. By the same token, there are lots of games that should get ray tracing support simply because of their iconic status and graphical foundations. Here are a few games that have received the green light, and others that shouldn’t shut up until they get ray tracing as a built-in feature.
10 Confirmed: World Of Warcraft - Shadowlands
Ray tracing is indeed coming to World of Warcraft with the Shadowlands expansion coming near the end of the year. While the exact graphical specifics haven’t yet been released, expect ray tracing to drastically enhance the experience for veteran WoW players.
This could go a long way towards breathing new life into a franchise that has been around since 2004. While it is true that the series has received graphical upgrades over the years, ray tracing is by far the most significant change thus far.
9 Should Get: Halo - The Master Chief Collection
With Halo MCC now reaching its final hurdle with the imminent release of Halo 4, PC gamers will finally have a full-fledged pack to play with. Couple that with Forge support and an established player base, and the series should see life for the long foreseeable future.
While the graphical bumps in particular Halo titles are a welcome sight on PC, the addition of ray tracing could expand on them tenfold. Scaled resolution performance on the PC has so far been excellent, which is why Halo MCC should go full ray-traced for all the marbles.
8 Confirmed: Mortal Shell
This dark fantasy combat RPG is bound to be welcomed with open (albeit reluctant) arms by Dark Souls fans, and it’s already shaping up to look like a graphical powerhouse in its own right.
The inclusion of ray-traced graphics in Mortal Shell will be a welcome addition for hardcore combat fans who wish to experience the absolute best that this chilling and foreboding world has to offer.
7 Should Get: Grand Theft Auto V
Grand Theft Auto V already has the luxury of a dedicated modding community that has been cranking out content for years, and graphics mods are no exception. The next iteration of NaturalVision looks to reinvent the lighting scheme from the ground up for even more ultra-realism.
However, modding can be difficult for casual gamers, which is why built-in ray tracing support would be a welcome sight for GTA V fans. The fever pitch surrounding the title hasn’t waned despite being out for over seven (yes, seven) years at this point.
6 Confirmed: The Witcher III - Wild Hunt
The Witcher III boasts a beautiful fantasy world just waiting to be explored, and gamers who haven’t yet dived in with both feet now have an extra reason for doing so. Ray tracing support has indeed been confirmed for the game, which is bound to raise a few eyebrows.
The graphical fidelity and lighting in The Witcher III is already gorgeous all by itself, but the inclusion of ray tracing support should add an extra layer of depth to the rolling sunset hills, dark interiors and fluctuating weather patterns. That’s just the tip of the iceberg.
5 Should Get: Red Dead Redemption 2
Many RTX fans soured at the announcement that RDR2 would not feature any ray tracing, and it’s an oversight that should be remedied, especially with the release of 3000-series cards.
While the base game already boasts a highly configurable set of graphics options to cater to a range of PCs, there’s something to be said for adding ray tracing for those who have the cards to handle it. Everything from mucky town puddles to interior candle lights, sunsets and weather systems could be enhanced for new levels of immersion.
4 Confirmed: Cyberpunk 2077
As the release date for Cyberpunk 2077 grows ever-closer, gamers are getting more and more excited. Those who were fortunate enough to get their mittens on an RTX3080 or 3090 card have even more reason to jump up and down.
Put simply, ray tracing was made for Cyberpunk 2077, and vice versa. This neon-drenched dystopian future setting begs for a level of graphical immersion that brings out everything its synthwave-inspired sci-fi motif has to offer. Anything less would be a travesty.
3 Should Get: Resident Evil 2
The remake of Resident Evil 2 benefitted highly from Capcom’s RE engine and all the graphical bells and whistles that came with it. The lighting is already fantastic, as are the extra bits like god rays, particle effects and intelligent light maps.
Why rest on one’s laurels, though? Resident Evil 2 would look amazing with built-in ray tracing that would bring its nightmare cityscape to life - not to mention the foreboding sewers and squeaky-clean Umbrella labs. There’s a lot to be gained from built-in ray tracing, and Nvidia should pursue it not just for RE2, but all games built on the RE engine.
2 Confirmed: DOOM Eternal
Rootkit controversy aside, DOOM Eternal was easily one of the best shooters of 2020. It expanded on all the crazy action that made the original such a hit while introducing a new level of graphical fidelity for fans who were eager to slug their way through Hell on Earth.
The announcement of ray tracing support is extra icing on the giblet cake, and it’s sure to draw gamers back in for another round or two. DOOM Eternal’s varied environments should be a welcome surprise for veteran players.
1 Should Get: DOOM II
The original DOOM II might be as old as a wallet nowadays, but gamers are still going back to it thanks to a strong modding community. Over the years, the game has been spoiled with source ports such as ZDOOM which added OpenGL support and a host of amazing graphical upgrades that transformed the game for the better.
Since Quake II got RTX ray tracing support, it only stands to reason that DOOM II should follow suit. While the many graphical enhancements have done an adequate job thus far, they’re nothing compared to what real-time lighting effects and shadowing could do for such a seminal FPS classic like DOOM II.
NEXT: Fallout 4: The Top 10 Graphics Mods So Far