The gaming industry can be a double-edged sword sometimes. Although many people rejoice over the plethora of games that get pumped out every year (as they should), that also means many gaming gems get lost in the sea of content.
And considering that revivals seem to be the trend nowadays with recent releases like those of the Resident Evil franchise or the Final Fantasy VII remake, fans can only hope their childhood games get revived too. Though, not to say every single franchise should get revamped. Let’s look at which games should or shouldn’t get that special treatment.
10 Reboot: Fatal Frame
Even in the abundance of survival horror games out there, the Fatal Frame franchise still manages to keep its unique edge. Not able to hide from or shoot away from the horror, players instead have to get uncomfortably up close and personal, standing only inches away from their personified nightmares. If ever out of Nintendo’s family-friendly hands, imagine what it could be as a first-person reboot with the current Resident Evil’s realism but like Red Barrel’s Outlast, camcorder style. Goosebumps. Just goosebumps.
9 Don’t Reboot: Portal
Before you yell at the screen while reading this, I’m not saying there should never be another Portal game. Of course there should. Anyone that’s played the franchise would fall from their gaming chairs at the announcement of a Portal 3. But although a sequel is very much welcome, a total reboot is not. As fun as the puzzles are, the heart of the games came from the brilliant world of Aperture Science and ever-sassy AIs like GLaDOS. So, anything that even qualifies as a fresh start to the Portal franchise would be a disgrace to the series, but more of what’s already there would be absolutely great.
8 Reboot: Bully
Anyone that’s played Bully absolutely loved the game despite some of the community’s concern about it promoting bullying. But basically a private school version of Grand Theft Auto, the game is about rising in the ranks and beating the system. Becoming the head bully to end bullying.
Bully is also a third-person open-world game, a signature Rockstar Games format at this point with brilliant games like Grand Theft Auto V and Red Dead Redemption 2 of the same gameplay style. With everything they’ve learned, imagine if Rockstar Games followed through with the Bully 2 we almost got?
7 Don’t Reboot: Uncharted
Uncharted is an interesting one to consider a reboot for as there are pros and cons to both side. But the decision to ultimately keep it in the “don’t reboot” pile has to do with Uncharted’s attachment to the elusive Nathan Drake. Yes, Nate could pass the Uncharted torch to someone (like his daughter), but it doesn’t seem necessary. With Nate’s journey coming to a fitting close, keeping his end as Uncharted’s end makes the franchise feel complete and whole and anything more would just be milking the Uncharted name dry.
6 Reboot: Silent Hill
One of the most disappointing cancellations in the gaming industry must be the Silent Hills game P.T. teased in 2014. It takes a special kind of genius to make a playable trailer so unbelievably repetitive yet feel so fresh with every loop only drilling the horror even deeper.
And if that’s the kind of genius behind what was supposed to be Silent Hills of 2015, then the gaming industry is missing out on a true horror treat. Eight years is too long a gap for the Silent Hills franchise and fans can only hope that some day, Kojima and Guillermo del Toro can get hold of the franchise and finish the reboot they once started.
5 Don’t Reboot: Kingdom Hearts
Ugh, just thinking of a Kingdom Hearts reboot makes my head hurt.
Okay, yes. The Kingdom Hearts universe has enough space for a reboot with a fresh start and there are surely enough Disney worlds to accommodate for a new story. But as the universe itself has space for a reboot, there certainly isn’t enough space in the franchise itself for another story. Already a convoluted and intricately weaved web of plots within plots within plots, all a reboot would do is frustrate and shatter the entire fandom.
4 Reboot: Castlevania
Castlevania is old retro classic still teeming with much love from its fans. Already revived this past 2017 into a well-received Netflix series, a Castlevania video game reboot wouldn’t be a hard sell. Plus, with how much consoles evolved since Castlevania’s last release in 2014 (excluding the Anniversary Collection), the franchise is overflowing with potential.
Just imagine if Castlevania brought players back to its roots in the castle, but instead of a 2D side-scrolling platformer, a third-person perspective exploration game that really allowed players to experience Castlevania at its best.
3 Don’t Reboot: Minecraft
Asides from the occasional doses of updates, the Minecraft franchise doesn’t really need a reboot. Sure it extended past its survivalist game with Minecraft Dungeons and its Telltale series, but it doesn’t quite compare to the core Minecraft experience. Truly customizable with survival or peaceful mode in an open-world where you can build anything and everything you want, Minecraft is downright fun. And clearly, it’s also timeless considering its unexpected resurgence last summer. So don’t worry, Mojang. You’ve done good.
2 Reboot: EarthBound
An outlier among the ocean of action-packed sci-fi or fantasy games that swamped the 90’s, EarthBound was as refreshing as the first sign of spring after a treacherous winter. Still taking on the prominent turn-based gameplay JRPG’s back then were known for, EarthBound’s didn’t carry the same gravity of games like Final Fantasy and Doom and that was more than okay. Lighthearted and witty, EarthBound’s charm comes from its focus on real life and growing up, teaching gamers that real life can be just as amazing as the world in games.
1 Don’t Reboot: Tetris
A little silly to think about but Tetris would be a weird game to reboot. After all, what is there to really change? Sure, one could maybe change the music but even that’s iconic. There’s also zero need to change the gameplay and add new features but even that’s unnecessary since its current form literally sold 100 million copies. It’s a clever puzzle game of fitting multicolored oddly-shaped blocks before it reaches the top. A true 1984 classic that’s simple, yet effective.
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