This past year has been difficult for German developer Crytek in more ways than one. Their financial difficulties resulted in the cancellation of high profile projects such as Ryse 2 and also forced them to sell Homefront: The Revolution to Deep Silver. Then there were reports of large amounts of staff members refusing to work due to wage disputes. For all intents and purposes, it seemed that Crytek was about to experience a forced leave from the gaming industry.
It has been licensed for use by others in the industry as well, as the engine powered State of Decay for Undead Labs, Sonic Boom: Rise of Lyric for Sega, and the recent release, Evolve for Turtle Rock Studios.
In the future, CryEngine 3 will be used as the engine for a number of gaming projects, including BattleCry, which is being published by Bethesda. In addition, the highly ambitious science-fiction epic, Star Citizen has been created using CryEngine 3, a game that has set crowdfunding records, earning well over $75 million in funding at this point.
Source: Kotaku