Nearly every day and every week, there’s a visitor that comes around to the island in Animal Crossing: New Horizons. Either they’re a shopkeeper selling their wares to the player or they’re special characters that can be found around the island with a specific quest the player should undertake.

With currently about 14 different visitors available in the game, it’s interesting to think how the famous Dungeons & Dragons alignment chart would relate to their character designs and personality types. Here’s which special visitor each of the 9 alignment belongs to, based on their interests and behavior.

9 Lawful Good: Celeste

A character who follows the rules and uses them for good, Lawful Good people value and understand why rules & laws are so important. They realize the chaos that would ensue from a state of anarchy would make doing good a much harder task, which is why they prioritize defending the law.

Celeste is perhaps one of the few characters in the game who does good unconditionally. The player doesn’t need to do anything for her, other than engage in dialogue, and they’ll receive a DIY from her. She’s not into extorting the player for a favor or an item, which is usually unsavory anyway.

8 Neutral Good: Leif

Neutral Good characters tend to be the most common. They generally want to do good, and will usually follow the rules to accomplish this. That being said, they won’t shy away from sometimes rejecting the law in order to do what needs to be done.

Leif might not seem like he’s breaking the rules, but perhaps his willingness to buy something as trivial as clumps of weeds at a higher price than Nook’s Cranny makes him a bit of a rebel, and the hero that every player with too many clumps of weeds needs.

7 Chaotic Good: K. K. Slider

To do good, no matter what the cost. This is the belief of any Chaotic Good character, who will break rules and boldly go forth to do what they believe is best for people. Rebellious, kind-hearted, and a bit extreme, they’re the Robin Hoods of their universe.

K. K. Slider might not be a criminal himself, but he’s definitely someone who openly rejects the idea of putting a price tag on his music. He stands in favor of freedom, and preaches his ideals through music & his fame.

6 Lawful Neutral: Gulliver

Lawful Neutral characters are devout followers of an external system of rules. All of their basic decisions and actions are dictated by whatever system they follow, whether it’s the laws of their country or the word of a leader.

Gulliver is probably Lawful Neutral, simply due to the fact that he’s a sailor. As a member of his ship’s crew, he always needs to follow the word of his captain and ensure he works in unison with the rest of his crew mates. That’s ultimately all that matters to him.

5 Neutral: Pascal

Neutral characters are the wild cards of the bunch. They’re unpredictable and can sway one way or another, while being guided by their own philosophy. They can break rules or follow them, and are often found outside of society.

Pascal fits this trope perfectly. It’s unclear who he is and what he does, other than popping up to snatch the first scallop of the day. He’s very independent and possibly a loner, but always has something wise and deep to say as he rewards the player for handing him a scallop.

4 Chaotic Neutral: Saharah

Every decision a Chaotic Neutral character makes is based on their own, independent beliefs. To do good or to do bad has nothing to do with it. Only their very own philosophy has any importance when Chaotic Neutrals choose to act– or choose not to act.

Saharah showcases such independence the most out of the island visitors. She has a mystical side to herself, and her calling in life is simply to sell her wares and occasionally reward her customers. There’s a higher, personal meaning to it all, probably, but the player never hears about it.

3 Lawful Evil: Daisy Mae

Lawful Evil characters are those who hold all power or influence, or even money, in their hands. They control the system from behind the scenes, and use it to their advantage in order to make a profit or manipulate others.

Daisy Mae might look innocent, but here’s the thing: she essentially controls the Stalk Market, which is a major financial system in the game. It’s safe to assume she sets the price for her turnips every Sunday, which can potentially drive the player to poverty.

2 Neutral Evil: Wisp

Neutral Evil characters are always in it for a personal gain. If there’s nothing to achieve, there’s no point necessarily to doing anything bad. Their selfish natures make them among the tamest of evil characters, but they simply know when to strike and bide their time.

Wisp isn’t exactly an evil character, but he does make the player gather all his five pieces before he’s ready to give them a gift. Sometimes, the gift isn’t even that impressive. Moreover, players refusing to give them his pieces will be threatened by him in an endless loop.

1 Chaotic Evil: Redd

Chaotic Evil characters are the worst of the worst. They don’t need a specific reason for committing violent, evil acts, because they simply relish in the act itself. In the D&D universe, characters in this category tend to only be half-sentient monsters or bad to the bone lich kings.

However, in Animal Crossing, it’s hard to find such an evil force. Perhaps the closest match is Redd, the sly fox who really doesn’t care if he sells a haunted, fake painting to the player, and loves tricking others.

NEXT: Animal Crossing: 15 Beginner Mistakes You Don’t Want To Make In New Horizons