Villagers in Animal Crossing: New Horizons are characterized not only by their species and colorful designs, but also by their personality type. The series features eight different personality types, four for male villagers and four for female villagers. These affect the way the villager will interact with the player and others.

Players familiar with the Dungeons & Dragons alignment system and who also happen to be fans of Animal Crossing might be wondering how these two personality systems work together. With nine alignments to choose from, here’s what each of them represent in the universe of Animal Crossing.

9 Lawful Good: Sisterly

Lawful Good individuals are not just basic goodie-goodies. They seek to do good within the limits of law, which is why character classes such as paladins often tend to fall into this category. They’re protectors and purveyors of what is objectively right.

Sisterly villagers are also protectors in the same regard. They stand up for the player and give them advice, but they never go out of their way to break the rules. All they want is to do good, whenever possible.

8 Neutral Good: Jock

Neutral Good characters are a bit more ambiguous when it comes to their ethical decision-making. They recognize that sometimes, in order to truly do good, rules need to be broken, especially if the rules are flawed or corrupt. Ultimately, their moral compass helps them make their choice.

Jocks are the closest match to this alignment. They’re always encouraging and kind towards the player, and they focus on physical fitness goals by spreading awareness to others as well. In that sense they’re good, but their determination for fitness implies they wouldn’t be above breaking a few rules here and there.

7 Chaotic Good: Peppy

Chaotic Good characters have a strong sense of justice, which can’t be broken or changed by any form of rule or law. They have a mind of their own, and can come across a bit extreme at times due to their utmost dedication to their own values.

Peppy villagers definitely share this chaotic aspect of goodness. They’re high energy and enthusiastic, expressing themselves how they want and when they want without any respect towards social rules. Sometimes, that can make them appear a bit insensitive.

6 Lawful Neutral: Jock

Lawful Neutral characters are a tricky one, because they tend to be defined by an outside belief system or set of rules that they’ve sworn allegiance to. Because of this, soldiers and sailors, for instance, fall into this category since they act within the rules of whatever institution they’re in.

Jocks can be argued to have something similar, due to their love for fitness and sports. Whatever decisions they take or whatever activities they start, it’s always in service of this external code, which is a healthy way of life.

5 Neutral: Normal

The Neutral or True Neutral alignment is another complicated one to unpack. Most often, Neutral characters are followers of an independent philosophy of their own. They can be outsiders to society, or simply refuse to pick a system to be a part of.

Normal villagers are closest to this alignment because of their lack of extreme behavior models. They’re never extremely happy or sad, and have their own milder version of a personality based on their character design.

4 Chaotic Neutral: Lazy

Chaotic Neutral is one of the most popular alignments out there, often given to travelers and rangers who go from city to city and follow their own path. They have their own convictions, and actively pursue them, even if it breaks the law.

Lazy villagers also have their own chaotic way of life, which consists of napping and eating snacks. They like to spend their days doing as little as possible, and are generally put off by busy, active people. Even if they come across as dead weight to others, they’ll still follow their couch potato lifestyle.

3 Lawful Evil: Smug

Using rules and power structures to their advantage, Lawful Evil characters tend to be high up in the hierarchy. Their influence, power, or money is what allows them to turn their selfish desires into reality, even at the cost of the happiness of others.

Smug villagers are known for being outwardly charismatic and polite, which makes them often appear a bit suspicious. They could easily charm the player and get their way. It’s no wonder villagers like Raymond are so popular.

2 Neutral Evil: Snooty

Neutral Evil characters are always in it for personal gain. Whether it’s money or power, they’re ready to do anything and everything, provided they can get something valuable out of it. It doesn’t matter if people get hurt, their wants and needs are above everyone else’s.

This extreme narcissism is best seen in the snooty villager type. They tend to act like selfish divas, with very little regard towards the feelings of others. Snooty villagers also tend to love anything elegant and luxurious, which means they’re as materialistic as Neutral Evil characters.

1 Chaotic Evil: Cranky

Chaotic Evil characters are most often monsters and major antagonists. They don’t need a specific reason to cause pain and suffering. The mere act of evil alone is fun enough for them to keep on doing what they do.

No villager type is inherently evil in Animal Crossing, but cranky villagers can definitely sometimes be a bit monstrous with how intense they get. They’re very often in a sour mood, and feature some of the most hurtful village dialogue.

NEXT: Animal Crossing: 10 Most Overrated Villagers Of New Horizons