Our quick take

Assassin’s Creed Origins - 4.5 / 5

It’s all happening in Ancient Egypt

A huge open-world to explore

All-new combat system

Bayek has an adrenaline meter which lets him launch special attacks that often equate to one-hit kills, and he must fight tactically against higher-level enemies who have good shield skills, employing a useful dodge and striking when an adversary is exposed.

Heaps to keep you entertained

Shoehorning a boss-battle into a dream sequence shows the fun that Ubisoft clearly had in making Assassin’s Creed: Origins and, that, ultimately, is what elevates the game towards the realms of greatness. Just imagine having Ancient Egypt rendered with impeccable visuals, and packed with all things that you’d ever want to do there, at the controls of a character with devastating skills. That’s exactly what Assassin’s Creed: Origins provides. Plus, it’s a very meaty game indeed. There’s no way you’ll finish the main story in less than 30 hours, partly due to its structure: chunks of storyline take place in particular localities, and after each chunk, you must level up via side-missions in order to move onto the next episode of the main story. It’s a tribute to the richness of Origins’ open-world that you never feel as though you’re having to grind. And there’s loads still to do once you finish the main story.

To recap

If you thought you had been falling out of love with the Assassin’s Creed games, Origins will restore your faith. It’s sublime.